While working at Unity, I produced this blog post to highlight the 2D features within Cinemachine. I created the project from scratch to show off the features that i talked about in the blog post.
While working on this blog, I coordinated with the Cinemachine team to ensure information was correct at time of publishing.
While making this project I was able to experiment with using various types of cameras.
I also used the same project at Unite Berlin 2018 for a mini-booth talk on Cinemachine 2D.