A Competition piece created for Rising Star 2018
We were given a base Unity project and required to expand it. I decided to take a 2D approach and create an Arcade game.
The mechanic I decided to make the main focus of the game was the jump prediction. This was done by taking a line renderer and applying a base force and gravity to the positions. It would then update this line whenever the player tried to jump.
Available on Itch.io