This is a small game I made in a team of 3 for a Micro Game Jam (3 hour long) that I held at my university. The theme for the jam was Santa vs Krampus.
I worked on the procedural generation of the level, as well as the players controllers.
The way we created the sleighs animations was by using a sin wave for both the rotations and the y position. The x position is controlled by the player.
If we had more time we would expand the game to include:
- Improved procedural generation
- Collectibles for the player to collect
This game was made in Unity and programmed in C#.